Contents
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Chapter 1 |
Getting Started |
|
Joysticks
and game principles |
Chapter 2 |
Acquisition Systems / Advanced Gunnery
|
|
Application
of Radar and Electro Optical sensors. Advanced missile employment techniques. |
Chapter 3 |
Countermeasures / Evasion |
|
Surviving
and countering a variety of threats. SAMs and aircraft, masking and hiding. |
Chapter 4 |
Campaigns |
|
Tips
for better and more successful campaign play. Campaign intelligence and breakdown of
mission types. |
Chapter 5 |
Missions |
|
Individual
Missions |
Chapter 6 |
Tables and Metrics |
|
Career
Charts, Vehicle Tables, Weapon Data |
Chapter 7 |
Simulation Mechanics / Updates |
|
Command
Line parameters, editing/creating your own custom campaign files and links to
Patches. |